AutoCraft Studios
Ship's log
Thirty years of new platforms
Design school in 1991, the internet in 1999, the iPhone in 2008, the cloud in 2012, and AI today. My first computer was a Commodore 64, and I grew up on Atari and Star Wars.
Education
The crew
Get to know Nate
What I love
Work with me
Bring me aboard
I take on a small number of projects at a time, for agencies, small and mid-size businesses, and founders.
The rigging
What I like to build with
Swift and Ruby on Rails by preference. Frontier models when the job needs the best, open-source and local models when it needs privacy or cost control, and the Microsoft and Google tools clients already run on.
Papers
Recent certifications
History panel
From Photoshop 1.0 to 27.0
Every Photoshop version since 1.0, with what I was doing along the way. Scroll sideways, or use the arrow keys once it's focused.
Graphic design
Design work
Logos, identities, interfaces and brand art for clients and my own products.
Logos & identities
Interfaces & brand art
Off the clock: on the water and beyond
Video
Commercials, AI avatars & explainers
Ads and spokesperson videos for clients and for AutoCraft, made with HeyGen avatars, Higgsfield and Final Cut Pro.
Movie
Concept work
Storyboard: final frame, with the keyframe it was animated from
Platforms
AI songs
Music
Songs I created with Suno and other AI music tools, including an AutoCraft Studios mashup.
Mobile apps
The fleet: 232 apps
Browse the full catalog
Web apps & builds
Platforms, products & sites
Web apps
Web builds
Earlier: Appmosphere
Ports of call
Trusted by
Hail the captain
Let's build something.
Messages go straight into my CRM. I usually reply within a business day, unless I'm out on the water.